Certainly - This is something we have always intended to implement into X3. We are currently busy building the new www.photo.gallery website, but we will look into it in a few months for next X3 release batch.rembo wrote:Since i have some new equipment which allows for 360 degree images i would love support for these images in imagevuex.
Any chance of that?
I was going to start looking into this next week, after X3.23.0 (this week). Would you care to explain for which panorama-format you will be preparing your panoramas? There seems to be three, all of which will be supported in X3:localhost wrote:I second to this feature requests. Recently I have the capability to shoot a 360-degree image and would love to have this supported.
It's top priority. First we are releasing X3.24 in a weeks time, then panorama plugin will be included in X3.25 following after. Sorry for the delay.erReSsePhoto wrote:Hi any news about 360° images support ?
Why not cubic or multiresolution?mjau-mjau wrote:2. Equirectangular
Single-file equirectangular panorama sources (2:1 ratio) can be mapped into a true panorama 3D, like this:
Example of source file for an equirectangular panorama:
<div data-panorama="filename.jpg" data-panorama-option1="true"></div>
That's good!Martin wrote:I used to take four pictures with my 8mm fisheye lens and stitched those with PTgui (Panorama Tools gui) into an equirectangular image.
I think this was some kinda Quicktime-plugin anyway. X3 will be using either Marzipano or Pannellum for rendering in modern HTML5 canvas (no plugins required).Martin wrote:The viewer I used was DevalVR. I don't know if this is still a leading application these days.
DevalVR showed the equirectangularin a 360 degrees world... so you could look up and down and rotate the image in every direction.
Good to know that you are familiar with both formats.Martin wrote:Oh, I remember that I used PTcubic to transform the equirectangular image to the cubic format where one of the six images was the view that needed a Photoshop correction.
Thanks. Good to see we are more or less on track. Some comments:MaciejK wrote:Here are my answers:
I believe this is already part of the 3rd party plugins we intend to use. As mentioned though, I don't see how this can be combined with the gallery module if it is multi-image. Perhaps we can implement a trick. In any case, this would definitely be possible from the content panorama plugin. We may need to prioritize default implementation first though.MaciejK wrote:- multi resolution support for really huge and detailed panoramas
This should already be part of the plugin. It will be a challenge to implement all options, as gyroscope might not always be suitable, although gesture should be. There are also dozens of settings like FOV, max_fov, min_fov and so on ...MaciejK wrote:- gyroscope and geisture support in mobile devices
I can't see how this can be part of the gallery module, but it could be configurable via content plugin. Not first priority.MaciejK wrote:- virtual tours support, but i think it will be to complicated just for simple plug-in
Yup, saw it earlier and was impressed :thumbsup:MaciejK wrote:All this ideas i have already implemented in my X3 gallery with additional use of third party code and some workarounds to get it working with X3 pop-up http://www.kolasinski.art.pl/Galerie/Krajobraz/360VR/. I use multi resolution cube faces approach.
Thanks. We are on track.GeoPal wrote:
- How do you shoot your panoramas?
DSLR with fisheye for spherical 360/180 panoramas, and DSLR with long lens for cylindrical panos
- Do you use any tools/application to create your panoramas after shooting? I know some cameras have options to automatically stitch panoramas.
I use PTGui for stitching and krpano/Pano2vr to make it web viewable.
- What does your raw panorama format look like?
Question about the above if you don't mind. How are you hoping to view a cylindrical pano? In a flat renderer (eg not projected)? Or do you have an example of a cylindrical pano source in a viewer? The reason I ask, is because this does not seem to be supported by marzipano, which is the leading renderer we plan to implement into X3.GeoPal wrote:and DSLR with long lens for cylindrical panos
You mean a button to toggle between the original source image and the rendered output? There are viewers that may support a "play" button that goes from the original SRC to the rendered panorama, but I have yet to see a toggle, which would be quite a heavy technical implementation.GeoPal wrote:I have seen option to switch between regular 2:1 image and VR rotating panorama- this is for the popup and could be great, if you enjoy looking at hires equi panos.